Current pool
11 runes
Current public rune lists track nine normal runes plus Radiant and Primordial secret runes.
Rune system - Updated July 2, 2026
Runes are one of the strongest late-game passive systems because they can raise damage, survivability or luck without replacing your core fruit, sword, race or clan. Use this guide to decide which rune to equip, where to farm it, when to switch between damage and luck, and when Infinite Tower is worth the time.
Use damage runes for boss and raid clears, luck runes only after clears are already fast, and defensive runes when survival is the bottleneck. Rune Dungeon is the normal rune route. Radiant Rune and Primordial Rune are long-term Infinite Tower chase drops, not early progression requirements.
Current pool
Current public rune lists track nine normal runes plus Radiant and Primordial secret runes.
Rune level cap
Rune level is tracked as shared rune progress, not only one duplicate-fed item.
Secret pity
Radiant and Primordial pity routes are tracked through Infinite Tower floors.
Tower access
Treat Infinite Tower rune farming as endgame content after your normal build can clear reliably.
Runes are passive equipment pieces that modify your account power after your main build is already functional. The best rune is not always the rarest one; it is the rune that supports what you are farming right now.
Damage runes speed up bosses, luck runes improve long farming sessions, and defensive runes help when you are pushing fights that would otherwise kill you. Most normal runes come from Rune Dungeon, while the two secret chase runes are tied to Infinite Tower.
Current public guides track Rune Dungeon as a Dungeon Island route that opens after dungeon progression, including Dungeon Key farming and the Dungeon Master quest line. Use this as a late-game system instead of a day-one beginner target.
Before you spend a long session in Rune Dungeon, make sure your build clears the waves consistently. Later waves and harder difficulties are usually the better route because they create stronger rune drop chances than early easy waves.
The practical path is to farm Rune Dungeon until you have a usable rune for your goal, then keep farming to raise shared rune progress instead of swapping constantly. A mid-tier rune that supports your route can outperform a rare rune that does nothing for your current activity.
Havoc is the strongest normal damage target in current public rankings, Fortune is the normal luck target, and Radiant or Primordial are secret endgame chases from Infinite Tower. Do not delay normal progression just because a secret rune is best in slot on paper.
Most players should not start a farm session with luck if it makes each clear much slower. Rare-drop farming is a volume problem: more fast clears usually beat fewer slow clears with slightly higher luck.
Switch to Fortune or Radiant when you already clear bosses, Rune Dungeon waves or tower floors quickly. If the route still feels slow, use Havoc, Wrath, Primordial or another damage rune until the loop becomes consistent.
Rune value increases with repeated rune drops. Current community tracking treats Rune Level as shared progress up to Level 60, with each obtained rune adding progress toward stronger effects.
Treat rune upgrades like accessory enchants: improve the best effect you actually use, then chase the next upgrade after your current setup is stable. If your rune progress feels stuck, verify the current upgrade rule in game before spending more time because rune XP behavior has confused players after update changes.
Radiant Rune and Primordial Rune are the main secret rune goals. Radiant is the luck chase for drop farming, while Primordial is the pure damage chase for boss DPS and endgame clears.
Infinite Tower is a long-session route with better odds deeper in the tower and a pity-style floor tracker in current public guides. Treat secret runes as long-term progression, not something every account should farm before its normal build is stable.
Normal runes matter because they are the route most players can repeat. A leveled normal rune that fits your current route can produce more real progress than waiting for a secret rune drop you cannot farm consistently.
Secret runes are the ceiling. Radiant is the long-term luck target, and Primordial is the long-term damage target. Use them when you get them, but build your account around reliable Rune Dungeon progress first.
The right rune depends on what you are doing. Damage is usually best for clears, luck is best after clears are already fast, and defense is only best when survival blocks progress.
| Goal | Best targets | Source route | Use when |
|---|---|---|---|
| Max damage | Primordial Rune, Havoc Rune, Wrath Rune | Infinite Tower for Primordial; Rune Dungeon for Havoc and Wrath | Bosses, raids, tower pushes and any route where clear speed is the limit |
| Luck farming | Radiant Rune, Fortune Rune | Infinite Tower for Radiant; Rune Dungeon for Fortune | Boss Keys, Bloodline Stones, accessories and long rare-drop sessions |
| Survival | Guardian Rune, Suppression Rune | Rune Dungeon | You die before damage or luck has time to matter |
| Bridge setup | Destruction Rune or any strong current damage rune | Rune Dungeon | You do not have Havoc, Wrath, Radiant or Primordial yet |
Use normal rune farming for stable account progress, then move into secret-rune farming when your late-game build can handle the route.
| System | What it gives | Important note | Priority |
|---|---|---|---|
| Rune Dungeon | Most normal runes and shared rune progress | Harder difficulties and later waves are the better target once your build can clear them | Primary route for most players |
| Infinite Tower | Radiant Rune and Primordial Rune secret chase drops | Higher floors and long pity-style progress matter more than short low-floor resets | Endgame route |
| Rune Level | Stronger rune effects up to Level 60 | Current guides treat progress as shared across rune drops | Keep farming after your first usable rune |
| Luck support | Better rare-drop sessions | Use luck only after clear speed is already stable | Switch by activity |
Use this as the practical loadout rule before a long farm session. The right rune is the one that improves the route you are actually running.
| Activity | Equip first | Switch when | Avoid |
|---|---|---|---|
| Boss farming | Primordial, Havoc or Wrath | Switch to Radiant or Fortune only after boss clears are fast | Starting with luck if it doubles clear time |
| Rune Dungeon | Damage or survival rune | Use luck after waves are consistent on your chosen difficulty | Pushing harder waves before your build is stable |
| Infinite Tower | Damage plus enough survival support | Use Radiant for long rare-drop sessions if clear speed stays strong | Short low-floor resets as the only plan |
| Accessory farming | Damage for slow bosses, luck for fast loops | Swap by boss difficulty and drop target | Keeping one rune equipped for every activity |
| Leveling and progression | Any useful damage rune | Move to specialist runes after your core route is stable | Ignoring fruits, swords, clans and traits |
Runes provide passive bonuses such as damage, survivability or luck, letting you tune your build for farming, bosses or endgame pushes.
Current community tracking points to Rune Dungeon as the main source for normal runes and Infinite Tower as the secret-rune route.
Use damage when clear speed is the problem. Use luck when you already clear quickly and are farming rare drops.
Primordial Rune is the current secret damage chase, while Havoc Rune is the strongest normal Rune Dungeon damage target in current public rankings.
Current public guides treat Rune Level as shared progress from obtaining runes, with Level 60 as the tracked cap.
Use Primordial if you have it. Otherwise use Havoc, Wrath or another damage rune until boss clears are fast enough to justify swapping into a luck rune.
Radiant is the stronger long-term luck target, but Fortune is the practical normal luck rune while you are still building toward Infinite Tower secret drops.
Farm Infinite Tower after your account can clear long sessions reliably. If you still struggle with normal dungeon waves or bosses, build damage, survival and rune levels first.